
The Sicarus Prime packs high base damage that has a great balance between Slash, Impact, and Puncture. Be warned though, it hits so hard it can be tempting not to bother exploring other Kitguns, but you really should try out some different combinations. I’m a fan of the Catchmoon + Splat + Haymaker build. This weapon will blaze a trail through any mission you are playing and is the perfect weapon to accompany a Sniper Rifle primary, just because it does so much damage to so many enemies. It is pretty much a secondary version of the Arca Plasmor, one of the top shotguns in the game. You can build this at Fortuna if you have enough standing and the right components. While we are on the subject of mini versions of primary weapons, we should discuss the Catchmoon Kitgun. Mod it with blast damage for hilarious enemy throwing hijinks. It won’t stand up in real late-game missions, but it’s on this list because it is so much fun.

With the right mods, this thing is going to melt most enemies you can find in most activities. I am always impressed by its ability to make any mission a breeze. It deals innate Radiation damage, which will rapidly strip enemy shields. You can also choose to charge your shot, resulting in a faster projectile and large explosion. The standard fire mode is a slow-moving projectile that will cause area-of-effect damage.

You can get the Staticor from the Corpus Energy Lab in your Dojo.
