

“The community is the heart and soul of the game - we’re just here to give them the tools they want and need to make it their own,” added Mariina Hallikainen, CEO of Colossal Order. “When we first launched Cities: Skylines, we knew it was special, but we never dreamed how far players would take it,” said Sandra Neudinger, Cities: Skylines Product Manager at Paradox Interactive. Megalopolis Milestone Reached : 2,185,317 Total population: 2,185,317,000,000 (Holy reproduction, mayors - that's over two trillion people! Earth, on the other hand, has a measly eight billion at best.) Since its last birthday, the best-selling city-building game has sold over a million MORE copies - more than six million to-date, but who’s counting? (We are.) Prepare for a deluge of delightful numbers. 8, 2019 - Let there be cake! Paradox Interactive and Colossal Order released Cities: Skylines for Windows, MacOS and Linux four years ago this Sunday, March 10.

17 million days played, 40 million cities built, over two trillion citizens, and growing
